Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
56
24
1091
53
56
27
1287
55
55
27
1322
56
57
30
1546
57
58
41
2421
58
61
30
1358
59
62
39
1839
60
61
37
1604
61
64
56
2458
62
64
57
2318
63
65
47
2101
64
66
45
1831
65
67
32
1305
66
68
37
1711
67
69
36
1359
68
72
25
2097
69
72
27
1112
Damage by players
Damage by vehicle
Players
Battles
1200
849
21
1199
1300
823
33
1711
1400
1359
36
1985
1500
919
44
1731
1600
848
49
2895
1700
1092
61
2796
1800
1158
58
2299
1900
1248
68
2977
2000
1189
63
3084
2100
1660
63
2594
2200
1930
43
2334
2300
1200
43
1917
2400
1510
32
1101
2500
1717
35
2107
Winrate by players
Damage by vehicle
Players
Battles
52
976
24
1091
53
1189
27
1287
55
1268
27
1322
56
775
30
1546
57
1032
41
2421
58
1254
30
1358
59
1206
39
1839
60
1322
37
1604
61
1296
56
2458
62
1187
57
2318
63
1337
47
2101
64
1134
45
1831
65
1369
32
1305
66
1602
37
1711
67
1735
36
1359
68
1703
25
2097
69
1595
27
1112
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 89 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 57 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.778
2147.786
1.903
1.161
0.658
1.132
1.195
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