Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
17
1022
51
54
28
1740
52
55
34
4003
53
55
31
2480
54
57
42
3442
55
58
34
2302
56
58
39
2947
57
61
50
2878
58
58
49
3414
59
63
55
3250
60
61
54
3321
61
63
65
4028
62
65
73
3081
63
66
57
3709
64
68
56
3046
65
66
46
3050
66
68
45
2264
67
69
52
2938
68
70
33
1749
69
70
41
1947
70
70
44
2095
Damage by players
Damage by vehicle
Players
Battles
1000
1170
13
1129
1200
1221
30
2451
1300
1440
38
3442
1400
1032
56
3399
1500
816
75
4683
1600
1077
68
5529
1700
1164
87
5941
1800
989
67
3856
1900
842
87
4956
2000
1184
76
3780
2100
1381
87
5597
2200
1258
60
3389
2300
1267
53
2810
2400
1657
45
2651
2500
1538
48
3026
2600
1733
33
1879
2700
1015
28
1539
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
974
17
1022
51
980
28
1740
52
1218
34
4003
53
1249
31
2480
54
1189
42
3442
55
1334
34
2302
56
944
39
2947
57
851
50
2878
58
1102
49
3414
59
1153
55
3250
60
1116
54
3321
61
1011
65
4028
62
1134
73
3081
63
1043
57
3709
64
1062
56
3046
65
1210
46
3050
66
1290
45
2264
67
1753
52
2938
68
832
33
1749
69
1549
41
1947
70
1977
44
2095
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 204 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 99 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.919
2263.317
1.082
1.033
0.447
1.433
2.280
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