Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
16
1011
51
54
31
1786
52
55
35
4104
53
55
30
2392
54
57
40
3311
55
57
37
2446
56
58
42
3163
57
61
50
2878
58
58
52
3478
59
63
53
3197
60
61
56
3061
61
64
67
4431
62
65
74
3147
63
66
61
3957
64
68
54
2773
65
66
47
3368
66
68
45
2154
67
69
53
2938
68
70
33
1756
69
70
41
1942
70
70
43
2094
Damage by players
Damage by vehicle
Players
Battles
1000
1180
13
1142
1200
1208
29
2286
1300
1438
40
3613
1400
1111
57
3241
1500
791
76
4827
1600
1047
69
5526
1700
1185
89
6073
1800
944
69
4042
1900
849
87
4973
2000
1196
76
3815
2100
1370
89
5660
2200
1353
61
3227
2300
1143
55
3115
2400
1615
46
2720
2500
1538
48
3026
2600
1733
33
1879
2700
1015
28
1539
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
994
16
1011
51
999
31
1786
52
1195
35
4104
53
1295
30
2392
54
1199
40
3311
55
1342
37
2446
56
882
42
3163
57
851
50
2878
58
1103
52
3478
59
1146
53
3197
60
1239
56
3061
61
963
67
4431
62
1053
74
3147
63
1076
61
3957
64
1149
54
2773
65
1079
47
3368
66
1356
45
2154
67
1753
53
2938
68
842
33
1756
69
1541
41
1942
70
1978
43
2094
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 206 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 99 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.918
2263.034
1.082
1.033
0.448
1.678
2.581
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