Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
17
1022
51
54
29
1741
52
55
34
4012
53
55
31
2480
54
57
41
3366
55
58
34
2349
56
57
41
2979
57
61
50
2878
58
58
49
3414
59
63
54
3221
60
60
55
3012
61
64
65
4366
62
65
72
3006
63
66
57
3744
64
67
58
3107
65
66
45
3029
66
68
45
2264
67
69
52
2938
68
70
34
1755
69
70
40
1941
70
70
45
2095
Damage by players
Damage by vehicle
Players
Battles
1000
1177
13
1138
1200
1222
30
2452
1300
1440
39
3442
1400
1032
56
3399
1500
816
75
4683
1600
1077
68
5529
1700
1164
88
5944
1800
989
67
3856
1900
834
86
4934
2000
1192
77
3802
2100
1381
87
5597
2200
1301
59
3279
2300
1219
54
2920
2400
1657
45
2651
2500
1538
48
3026
2600
1733
33
1879
2700
1015
28
1539
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
974
17
1022
51
981
29
1741
52
1220
34
4012
53
1249
31
2480
54
1163
41
3366
55
1383
34
2349
56
936
41
2979
57
851
50
2878
58
1102
49
3414
59
1138
54
3221
60
1289
55
3012
61
911
65
4366
62
1102
72
3006
63
1051
57
3744
64
1095
58
3107
65
1200
45
3029
66
1290
45
2264
67
1753
52
2938
68
843
34
1755
69
1542
40
1941
70
1977
45
2095
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 204 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 99 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.919
2263.317
1.082
1.033
0.447
1.560
2.071
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