Emil II
Winrate by players
Winrate by vehicle
Players
Battles
47
46
8
1004
50
52
17
1022
51
54
27
1789
52
56
33
3812
53
55
27
2021
54
56
44
3476
55
57
32
2038
56
58
38
2776
57
60
48
2769
58
58
48
3414
59
63
53
3201
60
62
52
3277
61
63
69
4080
62
65
69
2951
63
66
60
3842
64
67
48
2557
65
66
47
3288
66
68
46
2230
67
69
50
2850
68
70
32
1654
69
70
39
1901
70
70
44
2027
Damage by players
Damage by vehicle
Players
Battles
1000
1219
11
1080
1200
1032
30
2367
1300
1426
35
3338
1400
1061
55
3147
1500
777
71
4287
1600
987
65
5244
1700
1137
84
5654
1800
1016
67
3825
1900
841
87
4940
2000
1126
76
3896
2100
1401
86
5429
2200
1229
58
3342
2300
1248
51
2709
2400
1645
43
2611
2500
1582
47
2943
2600
1765
34
1926
2700
951
27
1492
Winrate by players
Damage by vehicle
Players
Battles
47
1015
8
1004
50
974
17
1022
51
1062
27
1789
52
1198
33
3812
53
1093
27
2021
54
1213
44
3476
55
1203
32
2038
56
1000
38
2776
57
852
48
2769
58
1102
48
3414
59
1171
53
3201
60
1102
52
3277
61
1026
69
4080
62
1073
69
2951
63
1054
60
3842
64
912
48
2557
65
1144
47
3288
66
1367
46
2230
67
1761
50
2850
68
687
32
1654
69
1520
39
1901
70
1931
44
2027
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 199 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 94 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.722
2272.544
1.083
1.032
0.444
0.747
0.756
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