Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
58
7
1017
52
59
12
1526
55
62
21
1128
57
66
31
1739
58
68
26
1161
59
66
36
1321
60
68
25
6341
61
70
38
2974
62
67
42
4287
63
69
43
2438
64
69
32
2938
66
70
36
1268
67
74
33
2358
68
73
30
1999
69
78
40
5008
70
75
26
1497
74
83
8
1126
75
79
9
1028
80
84
8
1074
Damage by players
Damage by vehicle
Players
Battles
1300
2048
19
1307
1500
2090
34
1951
1600
2355
36
3046
1700
2464
39
6396
1800
2297
42
2198
1900
2572
51
3504
2000
2769
48
2733
2100
2692
52
2341
2200
2661
39
6710
2300
2806
48
3219
2400
2837
32
2787
2500
3026
30
2266
2700
3089
31
2905
3300
1932
16
2313
Winrate by players
Damage by vehicle
Players
Battles
49
2040
7
1017
52
2092
12
1526
55
2472
21
1128
57
2486
31
1739
58
2716
26
1161
59
2584
36
1321
60
2451
25
6341
61
2535
38
2974
62
2669
42
4287
63
2869
43
2438
64
2811
32
2938
66
2860
36
1268
67
3087
33
2358
68
2852
30
1999
69
2793
40
5008
70
2726
26
1497
74
353
8
1126
75
3305
9
1028
80
3116
8
1074
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 121 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 118 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.649
2758.575
1.301
1.216
0.657
2.265
4.297
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