Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
9
1049
51
54
11
1036
55
63
25
1469
57
66
34
1787
58
67
30
1445
59
67
38
1389
60
68
28
6898
61
68
39
1787
62
68
42
5483
63
69
47
3188
64
69
39
3093
65
73
28
1540
66
69
39
1499
67
74
33
1679
68
73
30
2181
69
78
42
4878
70
76
27
1629
74
83
11
1122
75
79
9
1089
80
84
8
1174
Damage by players
Damage by vehicle
Players
Battles
1300
2051
20
1323
1400
2160
24
1001
1500
2090
37
1936
1600
2312
42
2698
1700
2462
50
7732
1800
2300
45
2249
1900
2560
50
3406
2000
2801
51
3489
2100
2603
57
2347
2200
2674
44
7099
2300
2815
48
3433
2400
2807
33
2487
2500
3035
35
2718
2600
3077
31
1212
2700
3125
31
2369
3000
3264
18
1115
3300
1970
16
2378
Winrate by players
Damage by vehicle
Players
Battles
49
2039
9
1049
51
1947
11
1036
55
2492
25
1469
57
2496
34
1787
58
2657
30
1445
59
2590
38
1389
60
2456
28
6898
61
2600
39
1787
62
2583
42
5483
63
2895
47
3188
64
2807
39
3093
65
2972
28
1540
66
2872
39
1499
67
3107
33
1679
68
2864
30
2181
69
2775
42
4878
70
2758
27
1629
74
358
11
1122
75
3283
9
1089
80
3124
8
1174
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 129 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 126 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.867
2763.196
1.300
1.222
0.647
1.572
3.194
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