Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
8
1046
51
54
10
1027
55
62
23
1336
57
66
34
1787
58
67
31
1423
59
67
37
1387
60
68
28
6831
61
69
39
1913
62
68
40
4798
63
69
47
3531
64
69
36
2038
65
71
27
2538
66
69
42
1498
67
74
34
1735
68
73
29
2112
69
79
40
4779
70
76
28
1722
74
82
11
1152
75
79
9
1074
80
84
9
1126
Damage by players
Damage by vehicle
Players
Battles
1300
2052
18
1317
1500
2086
37
1908
1600
2314
41
2688
1700
2462
48
7598
1800
2306
46
2305
1900
2556
49
3521
2000
2782
51
3228
2100
2669
56
2392
2200
2671
41
6933
2300
2819
47
3379
2400
2807
32
2485
2500
3032
34
2689
2700
3085
31
2890
3000
3294
17
1028
3300
1971
17
2377
Winrate by players
Damage by vehicle
Players
Battles
49
2039
8
1046
51
1947
10
1027
55
2484
23
1336
57
2496
34
1787
58
2659
31
1423
59
2590
37
1387
60
2454
28
6831
61
2609
39
1913
62
2605
40
4798
63
2821
47
3531
64
2786
36
2038
65
2923
27
2538
66
2872
42
1498
67
3113
34
1735
68
2856
29
2112
69
2773
40
4779
70
2763
28
1722
74
421
11
1152
75
3294
9
1074
80
3104
9
1126
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 127 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 124 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.899
2766.464
1.302
1.223
0.655
2.309
4.210
Please sign in to compare your performance with the average