Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
56
23
1088
53
56
29
1298
55
56
28
1389
56
57
31
1600
57
59
43
2566
58
61
30
1360
59
62
40
1868
60
61
37
1575
61
64
55
2409
62
63
57
2367
63
65
49
2136
64
66
47
1895
65
67
31
1273
66
68
40
1907
67
70
35
1270
68
72
25
2097
69
72
26
1114
70
72
28
1007
Damage by players
Damage by vehicle
Players
Battles
1200
927
22
1377
1300
828
34
1722
1400
1361
36
1958
1500
906
46
1826
1600
861
48
2859
1700
1037
64
2991
1800
1158
58
2299
1900
1243
69
2990
2000
1189
62
3074
2100
1673
65
2660
2200
1976
43
2402
2300
1141
44
2001
2400
1514
33
1111
2500
1719
36
2115
Winrate by players
Damage by vehicle
Players
Battles
52
978
23
1088
53
1191
29
1298
55
1293
28
1389
56
749
31
1600
57
987
43
2566
58
1254
30
1360
59
1187
40
1868
60
1346
37
1575
61
1323
55
2409
62
1162
57
2367
63
1335
49
2136
64
1174
47
1895
65
1340
31
1273
66
1690
40
1907
67
1729
35
1270
68
1703
25
2097
69
1596
26
1114
70
1399
28
1007
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 91 vehicle total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 58 vehicle.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.647
2135.762
1.897
1.154
0.665
2.513
5.656
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