M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1829
47
44
6
1169
48
48
8
1324
49
46
7
1134
50
48
17
2215
51
51
22
3546
52
54
26
6980
53
56
28
7573
54
54
34
5577
55
58
36
4600
56
57
32
5823
57
59
47
5861
58
59
44
7649
59
60
60
9971
60
62
47
9403
61
61
72
9970
62
63
65
11391
63
63
66
11362
64
63
55
8739
65
64
43
5070
66
66
52
7763
67
66
53
11778
68
65
45
6757
69
68
48
10617
70
68
55
9509
71
70
35
7848
72
71
25
6351
73
69
18
1475
74
75
14
2704
75
72
11
1339
77
84
7
1571
Damage by players
Damage by vehicle
Players
Battles
900
1487
4
1229
1200
1859
22
1630
1300
1995
29
5427
1400
2106
41
5428
1500
2274
56
8148
1600
2334
62
9622
1700
2376
70
13749
1800
2646
67
8711
1900
2578
89
10112
2000
2771
78
12037
2100
2845
88
15821
2200
2910
65
11177
2300
2849
69
13581
2400
3112
45
6242
2500
3250
55
8528
2600
3185
41
10130
2700
3133
43
10953
2800
3332
31
8282
2900
3324
22
5033
3000
3143
26
5735
3100
3591
20
4511
3200
3590
18
5135
3300
2850
13
3765
3600
3357
10
2224
Winrate by players
Damage by vehicle
Players
Battles
46
1663
4
1829
47
1766
6
1169
48
2006
8
1324
49
1840
7
1134
50
1985
17
2215
51
2131
22
3546
52
2082
26
6980
53
2225
28
7573
54
2175
34
5577
55
2481
36
4600
56
2404
32
5823
57
2579
47
5861
58
2656
44
7649
59
2673
60
9971
60
2794
47
9403
61
2838
72
9970
62
2845
65
11391
63
2934
66
11362
64
2932
55
8739
65
3105
43
5070
66
3245
52
7763
67
3174
53
11778
68
3122
45
6757
69
3099
48
10617
70
3409
55
9509
71
3277
35
7848
72
3597
25
6351
73
3488
18
1475
74
2341
14
2704
75
3508
11
1339
77
3363
7
1571
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 588 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 574 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.373
2944.767
1.216
1.095
0.614
1.493
1.772
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