T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
46
12
1180
52
56
17
1447
53
56
20
1709
54
59
28
2048
55
55
34
4682
56
59
25
1829
57
59
38
1755
58
59
26
4160
59
60
48
3803
60
62
42
2632
61
62
48
3669
62
63
66
5057
63
66
47
2363
64
65
39
2363
65
67
42
3389
66
68
48
4566
67
67
45
3642
68
69
31
2845
69
67
49
4095
70
70
39
3699
71
70
40
3693
72
72
28
3627
73
70
17
1200
Damage by players
Damage by vehicle
Players
Battles
1400
1924
35
2957
1500
2055
55
2901
1600
2429
45
4394
1700
1996
56
4761
1800
2064
48
4548
1900
2362
71
3541
2000
2502
60
4381
2100
2703
67
4359
2200
2908
51
3721
2300
2785
57
5985
2400
3022
36
2907
2500
3032
41
4665
2600
2947
39
2998
2700
3196
34
3059
2800
3223
35
3035
2900
3239
18
1114
3000
3346
29
4268
3100
3333
17
1424
3200
3587
18
2358
Winrate by players
Damage by vehicle
Players
Battles
50
1792
12
1180
52
1991
17
1447
53
2095
20
1709
54
2284
28
2048
55
2320
34
4682
56
2041
25
1829
57
2085
38
1755
58
2226
26
4160
59
2318
48
3803
60
2371
42
2632
61
2594
48
3669
62
2756
66
5057
63
2635
47
2363
64
2914
39
2363
65
2800
42
3389
66
2919
48
4566
67
3059
45
3642
68
3132
31
2845
69
3212
49
4095
70
3386
39
3699
71
3213
40
3693
72
2725
28
3627
73
3608
17
1200
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 255 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 237 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.739
3026.840
1.675
1.231
0.676
1.866
2.950
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