IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
48
11
1237
49
50
7
2733
50
51
17
2973
51
51
12
4294
52
53
21
5531
53
53
20
4307
54
55
28
4747
55
55
33
9759
56
58
27
5640
57
58
35
11485
58
57
32
6161
59
61
44
15719
60
62
36
9521
61
62
48
13631
62
63
57
17086
63
64
45
18837
64
67
37
14896
65
66
33
8145
66
67
28
13075
67
72
29
9493
68
69
23
15964
69
69
27
4293
70
73
25
8341
71
72
23
7192
72
73
12
1819
74
81
11
1496
75
78
5
1949
Damage by players
Damage by vehicle
Players
Battles
900
1059
8
2325
1000
1236
10
2481
1100
1142
18
1673
1200
667
23
4707
1300
1521
32
12037
1400
920
39
11861
1500
1185
58
15695
1600
1326
43
13135
1700
1398
62
16715
1800
1417
57
18117
1900
1674
53
15295
2000
1283
64
20268
2100
1486
70
30814
2200
1668
35
15840
2300
1207
34
13296
2400
1875
32
12810
2500
1834
23
4996
2600
997
19
3412
2700
1859
14
3303
2800
2323
17
1704
Winrate by players
Damage by vehicle
Players
Battles
48
1042
11
1237
49
1185
7
2733
50
1097
17
2973
51
1244
12
4294
52
920
21
5531
53
1382
20
4307
54
1078
28
4747
55
1275
33
9759
56
1098
27
5640
57
1469
35
11485
58
1414
32
6161
59
1180
44
15719
60
1416
36
9521
61
1075
48
13631
62
1414
57
17086
63
1215
45
18837
64
1688
37
14896
65
1339
33
8145
66
1417
28
13075
67
1849
29
9493
68
1815
23
15964
69
1434
27
4293
70
1922
25
8341
71
1069
23
7192
72
2262
12
1819
74
2489
11
1496
75
2148
5
1949
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 354 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 277 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.845
1812.342
1.245
1.081
0.615
1.521
2.212
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