IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
48
9
1000
49
50
8
2834
50
52
12
2850
51
51
15
4559
52
53
17
5208
53
53
19
3862
54
54
19
4112
55
56
32
8539
56
59
20
4945
57
58
36
11600
58
58
23
5121
59
61
36
15484
60
62
36
8755
61
61
42
9735
62
63
51
13984
63
64
42
18826
64
67
36
14134
65
66
27
7588
66
67
26
13049
67
69
30
6365
68
71
21
18734
69
69
22
4349
70
73
23
8051
71
72
24
4756
72
73
11
1702
74
81
8
1521
75
78
4
1943
Damage by players
Damage by vehicle
Players
Battles
900
1072
9
2447
1000
1230
11
2463
1100
1110
15
1444
1200
600
20
4342
1300
1531
31
11085
1400
904
34
11586
1500
1149
48
14668
1600
1259
39
11115
1700
1433
50
14702
1800
1461
47
16693
1900
1640
52
12722
2000
1332
64
21062
2100
1485
63
29724
2200
1681
34
14682
2300
1583
31
10116
2400
1821
26
12537
2500
1766
22
4378
2600
898
16
3303
2700
1859
12
3303
2800
2324
13
1701
Winrate by players
Damage by vehicle
Players
Battles
48
1038
9
1000
49
1180
8
2834
50
1097
12
2850
51
1255
15
4559
52
884
17
5208
53
1424
19
3862
54
995
19
4112
55
1266
32
8539
56
1051
20
4945
57
1472
36
11600
58
1353
23
5121
59
1174
36
15484
60
1613
36
8755
61
758
42
9735
62
1347
51
13984
63
1215
42
18826
64
1738
36
14134
65
1520
27
7588
66
1336
26
13049
67
1747
30
6365
68
1869
21
18734
69
1431
22
4349
70
1946
23
8051
71
1598
24
4756
72
2236
11
1702
74
2491
8
1521
75
2148
4
1943
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 330 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 256 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.907
1819.177
1.254
1.081
0.617
2.528
3.426
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