Type 71
Winrate by players
Winrate by vehicle
Players
Battles
50
52
14
1022
51
56
20
2636
52
54
24
3220
53
54
27
2789
54
55
37
3490
55
57
35
3811
56
56
35
3290
57
60
41
3337
58
59
34
4283
59
62
54
6592
60
61
51
4897
61
62
66
7270
62
64
66
8254
63
64
64
7809
64
66
57
5434
65
66
43
3625
66
67
53
4951
67
67
48
5862
68
67
52
4620
69
68
46
4275
70
73
46
5661
71
74
37
4794
72
74
20
2836
74
79
10
2230
75
78
8
1491
76
80
12
1964
Damage by players
Damage by vehicle
Players
Battles
1200
1931
21
1200
1300
1855
33
2033
1400
1973
37
2183
1500
2085
53
4718
1600
2284
59
4983
1700
2260
69
8244
1800
2429
74
7273
1900
2430
88
7255
2000
2648
80
8173
2100
2642
83
7058
2200
2596
64
6477
2300
2657
61
8914
2400
2731
40
3833
2500
2949
52
6415
2600
2986
39
4466
2700
3071
40
4972
2800
3070
28
6832
2900
3025
18
3185
3000
3058
27
3909
3100
3183
22
3029
3200
3299
19
3487
3300
1937
15
2774
3600
3354
8
1222
4000
4152
4
1549
Winrate by players
Damage by vehicle
Players
Battles
50
1802
14
1022
51
2183
20
2636
52
1726
24
3220
53
2106
27
2789
54
2216
37
3490
55
2414
35
3811
56
2170
35
3290
57
2431
41
3337
58
2430
34
4283
59
2495
54
6592
60
2506
51
4897
61
2536
66
7270
62
2848
66
8254
63
2709
64
7809
64
2792
57
5434
65
2787
43
3625
66
2981
53
4951
67
2903
48
5862
68
2964
52
4620
69
2894
46
4275
70
3076
46
5661
71
3106
37
4794
72
3173
20
2836
74
1387
10
2230
75
3272
8
1491
76
3993
12
1964
X tier /
Heavy Tank /
Japan /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 105 / 100
Hit points
2550 HP
Turret armor
203 / 105 / 127
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An exemplary concept for a Main Battle Tank, drawing on American and native Japanese designs from the mid-1960s. It was equipped with a hydropneumatic suspension system, making it possible to adjust ground clearance while simultaneously increasing gun depression and elevation angles. Existed only as a blueprint, a prototype was never built.
Configurations and modules
Guns 1
120 mm Gun Type 71
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 71
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi MT11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 71
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 415 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 410 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.584
2745.722
1.427
1.082
0.587
1.570
2.339
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