Type 71
Winrate by players
Winrate by vehicle
Players
Battles
50
52
14
1022
51
56
20
2635
52
54
24
3220
53
54
27
2789
54
55
37
3489
55
57
35
3811
56
56
35
3608
57
61
40
2983
58
59
34
4283
59
62
54
6590
60
61
50
4888
61
62
67
7278
62
64
67
8343
63
64
64
7735
64
66
57
5398
65
66
43
3661
66
67
53
4938
67
67
48
5847
68
67
51
4594
69
69
48
4539
70
72
44
5377
71
74
38
4833
72
74
20
2836
74
79
10
2230
75
78
8
1491
76
80
12
1964
Damage by players
Damage by vehicle
Players
Battles
1200
1933
20
1197
1300
1855
33
2033
1400
1973
37
2183
1500
2083
52
4682
1600
2284
59
4981
1700
2260
69
8244
1800
2429
74
7273
1900
2430
88
7253
2000
2648
80
8173
2100
2641
82
6983
2200
2598
65
6552
2300
2657
62
8930
2400
2731
40
3832
2500
2947
53
6450
2600
2988
38
4415
2700
3072
40
4957
2800
3070
29
6880
2900
3025
17
3137
3000
3058
27
3909
3100
3183
22
3029
3200
3299
19
3487
3300
1936
15
2772
3600
3333
7
1187
4000
4152
4
1549
Winrate by players
Damage by vehicle
Players
Battles
50
1802
14
1022
51
2183
20
2635
52
1726
24
3220
53
2106
27
2789
54
2216
37
3489
55
2414
35
3811
56
2171
35
3608
57
2459
40
2983
58
2430
34
4283
59
2495
54
6590
60
2507
50
4888
61
2536
67
7278
62
2848
67
8343
63
2708
64
7735
64
2789
57
5398
65
2791
43
3661
66
2979
53
4938
67
2903
48
5847
68
2966
51
4594
69
2917
48
4539
70
3058
44
5377
71
3113
38
4833
72
3173
20
2836
74
1387
10
2230
75
3272
8
1491
76
3993
12
1964
X tier /
Heavy Tank /
Japan /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 105 / 100
Hit points
2550 HP
Turret armor
203 / 105 / 127
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An exemplary concept for a Main Battle Tank, drawing on American and native Japanese designs from the mid-1960s. It was equipped with a hydropneumatic suspension system, making it possible to adjust ground clearance while simultaneously increasing gun depression and elevation angles. Existed only as a blueprint, a prototype was never built.
Configurations and modules
Guns 1
120 mm Gun Type 71
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 71
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi MT11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 71
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 415 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 410 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.583
2745.778
1.427
1.082
0.587
1.585
2.000
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