Type 68
Winrate by players
Winrate by vehicle
Players
Battles
48
50
13
1011
52
52
29
1749
53
53
32
1453
54
57
30
1584
55
57
33
1724
56
57
36
2655
57
60
33
1927
58
58
27
1506
59
60
56
1953
60
60
47
1598
61
62
60
2470
62
61
68
2812
63
63
55
2152
64
65
51
2212
65
64
37
1612
67
66
42
1847
68
70
35
1849
69
68
39
1197
70
72
34
1055
Damage by players
Damage by vehicle
Players
Battles
1300
1212
33
1556
1400
1836
32
1918
1500
1416
57
2447
1600
1407
51
3131
1700
1422
69
3513
1800
1510
67
3407
1900
1847
89
3593
2000
1858
71
3252
2100
1592
69
2730
2200
1943
60
2349
2300
1969
59
2223
2400
2012
37
1126
2500
1879
36
1406
2600
1906
31
1111
2700
1735
30
1207
2800
2600
23
1032
Winrate by players
Damage by vehicle
Players
Battles
48
1393
13
1011
52
1316
29
1749
53
1664
32
1453
54
1257
30
1584
55
1577
33
1724
56
1409
36
2655
57
1728
33
1927
58
1689
27
1506
59
1687
56
1953
60
1879
47
1598
61
1613
60
2470
62
1590
68
2812
63
1756
55
2152
64
1359
51
2212
65
1722
37
1612
67
1809
42
1847
68
2111
35
1849
69
2174
39
1197
70
1996
34
1055
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 113 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 90 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.333
2073.390
1.226
0.897
0.549
1.153
1.388
Please sign in to compare your performance with the average