Type 68
Winrate by players
Winrate by vehicle
Players
Battles
52
52
27
1761
53
52
24
1093
54
56
29
1584
55
57
30
1579
56
56
28
2171
57
60
28
1795
58
58
25
1354
59
60
50
1948
60
59
45
1496
61
62
52
2225
62
62
58
2480
63
62
56
2494
64
63
44
1634
65
66
35
1442
66
62
38
1161
67
67
37
1704
68
68
33
1707
69
68
40
1206
70
71
30
1077
Damage by players
Damage by vehicle
Players
Battles
1300
1255
33
1676
1400
1824
28
1862
1500
1429
51
2391
1600
1269
46
2663
1700
1463
59
3134
1800
1448
62
3185
1900
1830
78
3474
2000
1845
64
3119
2100
1496
72
2735
2200
2175
52
2067
2300
1974
54
1964
2500
1766
33
1422
2600
1898
29
1054
Winrate by players
Damage by vehicle
Players
Battles
52
1438
27
1761
53
1632
24
1093
54
1242
29
1584
55
1569
30
1579
56
1331
28
2171
57
1712
28
1795
58
1666
25
1354
59
1690
50
1948
60
1869
45
1496
61
1656
52
2225
62
1553
58
2480
63
1672
56
2494
64
1437
44
1634
65
1584
35
1442
66
1914
38
1161
67
1854
37
1704
68
1993
33
1707
69
2074
40
1206
70
1990
30
1077
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 108 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 85 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.895
2056.315
1.226
0.885
0.553
1.675
3.075
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