M7
Winrate by players
Winrate by vehicle
Players
Battles
50
53
32
1000
51
56
43
1254
52
55
49
1232
53
55
49
1439
54
58
58
1677
55
60
64
2419
56
60
63
1650
57
59
75
2582
58
59
71
2565
59
61
76
2385
60
63
67
1614
61
64
88
2288
62
65
90
2198
63
68
68
1913
64
69
62
1583
65
65
44
1045
67
73
48
1259
69
78
41
1277
Damage by players
Damage by vehicle
Players
Battles
1000
145
41
1273
1100
284
47
1561
1200
157
49
1435
1300
211
75
2387
1400
301
93
2971
1500
137
105
3122
1600
201
101
3162
1700
355
115
4362
1800
200
110
2958
1900
195
108
2906
2000
279
85
2275
2100
234
98
2026
2200
310
58
1361
Winrate by players
Damage by vehicle
Players
Battles
50
236
32
1000
51
188
43
1254
52
271
49
1232
53
175
49
1439
54
150
58
1677
55
280
64
2419
56
220
63
1650
57
271
75
2582
58
179
71
2565
59
231
76
2385
60
191
67
1614
61
149
88
2288
62
163
90
2198
63
223
68
1913
64
263
62
1583
65
238
44
1045
67
495
48
1259
69
703
41
1277
IV tier /
Medium Tank /
U.S.A. /
Not Premium
Price
85000 cr / 212 gold
Hull armor
47 / 36 / 36
Hit points
530-610 HP
Turret armor
58-63 / 37-42 / 47
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Development started in 1941. Initially, the vehicle was developed as a light tank; however, as the model gradually received extra armor and armaments, it was reclassified as a medium tank. Production of the M7 started by the fall of 1942. However, since the M7 was inferior to the mass-produced M4 Sherman in all parameters except speed and dimensions, the production was stopped. A total of 7 vehicles were produced.
Configurations and modules
Compare configurations to each other
Guns 2
QF Mk. III
M3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M24A1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Wright Continental R-975EC2
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
VVSS T48
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 30 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 9 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.722
757.338
1.715
1.171
1.870
2.952
9.361
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