Object 752
Winrate by players
Winrate by vehicle
Players
Battles
49
57
9
1083
51
54
12
1052
55
63
28
1486
57
66
37
1791
58
67
33
1519
59
66
37
1350
60
68
31
7140
61
68
38
1766
62
68
48
5348
63
67
46
2740
64
70
42
2999
65
72
30
2491
66
70
41
1766
67
74
35
1754
68
73
32
2174
69
78
44
5022
70
76
26
1547
74
83
9
1094
75
79
11
1091
80
84
9
1176
Damage by players
Damage by vehicle
Players
Battles
1300
2055
22
1370
1400
2176
25
1032
1500
2090
41
2014
1600
2313
46
2750
1700
2464
53
8034
1800
2334
48
2399
1900
2558
55
3457
2000
2797
52
3521
2100
2626
57
2435
2200
2674
46
7167
2300
2820
48
3533
2400
2815
37
2562
2500
3036
36
2721
2600
3070
31
1286
2700
3127
33
2365
3000
3256
21
1231
3300
1949
15
2339
Winrate by players
Damage by vehicle
Players
Battles
49
2049
9
1083
51
1951
12
1052
55
2490
28
1486
57
2494
37
1791
58
2651
33
1519
59
2587
37
1350
60
2459
31
7140
61
2590
38
1766
62
2624
48
5348
63
2775
46
2740
64
2857
42
2999
65
2895
30
2491
66
2910
41
1766
67
3081
35
1754
68
2878
32
2174
69
2780
44
5022
70
2749
26
1547
74
283
9
1094
75
3281
11
1091
80
3125
9
1176
IX tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
190 / 70 / 55
Hit points
2050 HP
Turret armor
290 / 90 / 160
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The purpose of developing this vehicle was to improve armor protection while at the same time staying within the 50-ton weight limit for heavy tanks. The vehicle was developed by the Special Design Bureau No. 2 at the Kirov Plant in Chelyabinsk in 1952. The project featured the high-density configuration of inner modules and differentiated armoring. One of the proposals was supposed to have an oscillating turret. It was planned to mount the latest 122 mm M-62T2 gun (GRAU 2A17 index) with a mechanized ammo rack.
Configurations and modules
Guns 1
122 mm M62A
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 752
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12-6B
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 752
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 129 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 126 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
69.898
2762.445
1.300
1.222
0.644
1.881
2.491
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