M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
45
5
1578
47
46
6
1601
48
49
9
1392
49
48
10
2088
50
48
18
1780
51
51
28
5008
52
54
33
7916
53
55
38
10919
54
56
41
6121
55
58
38
4875
56
57
48
9480
57
60
59
7429
58
59
47
8881
59
60
71
10735
60
61
57
10066
61
61
83
11998
62
63
83
14842
63
63
71
11400
64
63
69
11723
65
65
54
8680
66
66
57
8189
67
66
62
10862
68
66
49
10136
69
68
61
12174
70
68
59
11249
71
70
34
7420
72
71
31
6814
73
71
21
1851
74
74
18
3181
75
71
13
2285
77
82
12
1812
78
75
8
1021
Damage by players
Damage by vehicle
Players
Battles
900
1484
6
1282
1200
1959
23
2044
1300
1977
34
5912
1400
2096
49
5656
1500
2258
78
12083
1600
2436
71
10665
1700
2315
86
16469
1800
2625
89
13255
1900
2550
106
12411
2000
2785
82
12346
2100
2822
97
18310
2200
2878
82
14626
2300
2829
74
14090
2400
3052
57
7591
2500
3213
68
12884
2600
3145
44
9121
2700
3162
51
15424
2800
3296
42
9351
2900
3353
22
5277
3000
3194
33
6855
3100
3542
22
4130
3200
3563
15
5022
3300
3024
19
4725
3400
3663
9
1107
3600
3371
12
2424
Winrate by players
Damage by vehicle
Players
Battles
46
1560
5
1578
47
1837
6
1601
48
1990
9
1392
49
1951
10
2088
50
1907
18
1780
51
2129
28
5008
52
2102
33
7916
53
2189
38
10919
54
2166
41
6121
55
2487
38
4875
56
2473
48
9480
57
2606
59
7429
58
2647
47
8881
59
2696
71
10735
60
2691
57
10066
61
2869
83
11998
62
2823
83
14842
63
2866
71
11400
64
2988
69
11723
65
3075
54
8680
66
3193
57
8189
67
3166
62
10862
68
3139
49
10136
69
3128
61
12174
70
3358
59
11249
71
3282
34
7420
72
3549
31
6814
73
3602
21
1851
74
2639
18
3181
75
3340
13
2285
77
3414
12
1812
78
3408
8
1021
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
160 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 680 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 665 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.346
2927.534
1.211
1.090
0.619
1.712
2.507
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