Nightmare
Winrate by players
Winrate by vehicle
Players
Battles
52
54
26
1383
56
60
35
1095
57
58
39
1086
59
61
53
2687
60
61
33
1207
61
64
46
1248
Damage by players
Damage by vehicle
Players
Battles
1200
363
32
1804
1300
648
38
1431
1400
166
45
1038
1500
289
48
1470
1600
585
50
2509
1700
201
68
1329
1800
267
63
2493
Winrate by players
Damage by vehicle
Players
Battles
52
289
26
1383
56
297
35
1095
57
325
39
1086
59
669
53
2687
60
293
33
1207
61
227
46
1248
V tier /
Tank Destroyer /
Hybrid nation /
Premium
Price
0 gold
Hull armor
86 / 32 / 32
Hit points
570 HP
Turret armor
-
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The Nightmare used to be a simple StuG III that ferociously fought against the sinister Folio's creations until it was overwhelmed by its dark influence. The hunter's moon power changed the tank destroyer: it received a gun of insuperable power and strong side screens. As for its appearance... The presence of the Nightmare on the battlefield puts terror into the hearts of enemies and makes them run away in fear!
Configurations and modules
Guns 1
Razor Fang
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
Dark Soul
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Batwing
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 40 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 20 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.164
732.490
1.034
1.021
0.562
1.457
1.361
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