AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
43
4
1123
51
52
14
1037
52
52
17
1771
53
55
25
1628
54
57
31
1668
55
58
29
2784
56
59
29
3586
57
62
42
2786
58
62
34
2486
59
63
41
3337
60
64
48
3448
61
65
51
4413
62
66
47
5853
63
67
53
6090
64
68
55
3681
65
68
39
3647
66
69
43
2957
67
71
48
3752
68
72
33
2829
69
71
36
2234
70
73
45
3140
71
72
31
1200
75
79
12
6414
Damage by players
Damage by vehicle
Players
Battles
1300
1553
28
1664
1400
1308
38
1867
1500
1783
49
3992
1600
1843
45
4811
1700
1902
59
4871
1800
2110
54
4583
1900
2091
69
11002
2000
2224
67
8837
2100
2163
73
7185
2200
2394
57
3401
2300
1984
58
5520
2400
2139
34
2029
2500
2561
39
3098
2600
2383
35
1356
2700
2686
31
2242
2800
2512
28
1555
3000
2805
26
2028
3200
2903
23
1100
Winrate by players
Damage by vehicle
Players
Battles
46
1006
4
1123
51
1586
14
1037
52
1567
17
1771
53
1757
25
1628
54
1710
31
1668
55
1893
29
2784
56
1663
29
3586
57
1933
42
2786
58
1937
34
2486
59
1917
41
3337
60
2166
48
3448
61
2243
51
4413
62
2176
47
5853
63
2219
53
6090
64
2080
55
3681
65
2055
39
3647
66
2520
43
2957
67
2288
48
3752
68
2435
33
2829
69
2255
36
2234
70
2723
45
3140
71
2271
31
1200
75
2185
12
6414
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
150 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 205 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 190 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.966
2250.968
2.073
1.136
0.507
1.940
2.880
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