AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
43
4
1123
51
52
14
1037
52
52
17
1779
53
56
26
1879
54
57
31
1669
55
58
28
2675
56
59
30
3703
57
62
42
2789
58
62
34
2530
59
63
43
3337
60
64
47
3140
61
65
52
4721
62
66
50
5861
63
66
52
6095
64
68
54
3640
65
68
40
3687
66
69
45
2957
67
71
46
3717
68
72
34
2833
69
72
36
2225
70
73
46
3140
71
72
31
1203
75
79
12
6414
Damage by players
Damage by vehicle
Players
Battles
1300
1561
30
1715
1400
1309
38
1874
1500
1763
51
4243
1600
1843
46
4816
1700
1901
59
4876
1800
2110
54
4583
1900
2091
70
11007
2000
2222
66
8808
2100
2166
75
7219
2200
2394
56
3401
2300
1980
57
5485
2400
2140
36
2032
2500
2561
39
3098
2600
2356
35
1330
2700
2698
32
2268
2800
2504
27
1515
3000
2805
27
2028
3200
2898
22
1092
Winrate by players
Damage by vehicle
Players
Battles
46
1006
4
1123
51
1586
14
1037
52
1568
17
1779
53
1717
26
1879
54
1711
31
1669
55
1902
28
2675
56
1663
30
3703
57
1933
42
2789
58
1934
34
2530
59
1917
43
3337
60
2171
47
3140
61
2235
52
4721
62
2176
50
5861
63
2218
52
6095
64
2074
54
3640
65
2062
40
3687
66
2520
45
2957
67
2282
46
3717
68
2441
34
2833
69
2254
36
2225
70
2723
46
3140
71
2270
31
1203
75
2185
12
6414
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
150 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 206 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 191 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.928
2246.891
2.071
1.135
0.505
1.322
0.966
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