AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
43
4
1124
51
52
13
1036
52
52
17
1780
53
56
25
1785
54
57
32
1763
55
58
29
2725
56
59
31
3703
57
61
43
2926
58
62
33
2439
59
63
43
3337
60
64
48
3140
61
65
52
4739
62
65
54
6145
63
66
53
6114
64
69
51
3314
65
68
39
3638
66
69
48
2981
67
71
47
3798
68
72
33
2793
69
72
39
3133
70
72
46
2307
71
72
30
1161
75
79
12
6414
Damage by players
Damage by vehicle
Players
Battles
1300
1564
30
1759
1400
1326
38
1964
1500
1763
52
4244
1600
1842
46
4826
1700
1901
59
4876
1800
2108
56
4618
1900
2089
71
11283
2000
2221
67
8817
2100
2166
76
7221
2200
2394
56
3392
2300
1978
58
5229
2400
2139
36
2033
2500
2561
39
3099
2600
2356
37
1332
2700
2717
29
2041
2800
2514
30
1782
3000
2795
28
2071
3200
2898
22
1092
Winrate by players
Damage by vehicle
Players
Battles
46
1007
4
1124
51
1587
13
1036
52
1567
17
1780
53
1712
25
1785
54
1716
32
1763
55
1894
29
2725
56
1667
31
3703
57
1920
43
2926
58
1946
33
2439
59
1917
43
3337
60
2171
48
3140
61
2238
52
4739
62
2170
54
6145
63
2218
53
6114
64
2074
51
3314
65
2051
39
3638
66
2521
48
2981
67
2289
47
3798
68
2436
33
2793
69
2500
39
3133
70
2567
46
2307
71
2268
30
1161
75
2185
12
6414
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
150 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 207 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 192 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.878
2243.475
2.060
1.135
0.508
1.192
1.401
Please sign in to compare your performance with the average