XM551 Sheridan Missile
Not enough data for this vehicle
Not enough data for this vehicle
Not enough data for this vehicle
X tier /
Light Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
25 / 32 / 12
Hit points
1800 HP
Turret armor
40 / 15 / 40
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Work on the vehicle started under the AR/AAV project (Armored Reconnaissance/Airborne Assault Vehicle) in January 1959. In June 1962, the Cadillac Motor Car Division delivered the first vehicle prototype to the client. The first generation of vehicles included three prototypes. Work was continued, and the vehicle eventually saw service under the M551 Sheridan designation in 1966.
Configurations and modules
Guns 1
152 mm XM150E4 Exp.
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AR/AAV XM551 Sheridan Exp.
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
General Motors 6V53TA Exp.
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AR/AAV XM551 Sheridan Exp.
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 0 vehicles total.
Best by ER
Top-1000
#
Player
Games
Victories
ER
Best by WN7
Top-1000
#
Player
Games
Victories
WN7
Best by MGR
Top-1000
#
Player
Games
Victories
MGR
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 0 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
0.000
0.000
0.000
0.000
0.000
0.000
0.000
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