IS-6
Winrate by players
Winrate by vehicle
Players
Battles
49
50
8
2825
50
51
11
2846
51
51
14
4549
52
53
16
4975
53
53
18
2579
54
54
20
4435
55
56
31
8211
56
59
19
4923
57
58
35
11562
58
58
23
5209
59
61
37
16100
60
62
33
8054
61
61
41
9726
62
63
49
13784
63
64
46
19455
64
67
31
13479
65
66
26
7348
66
67
25
13108
67
69
30
6520
68
71
21
18577
69
69
21
4346
70
73
23
8051
71
72
21
4693
72
73
11
1692
74
80
11
1531
75
78
3
1943
Damage by players
Damage by vehicle
Players
Battles
900
1073
8
2434
1000
1231
11
2462
1100
1110
14
1429
1200
600
20
4342
1300
1532
30
10838
1400
904
34
11578
1500
1137
47
13381
1600
1252
39
10931
1700
1433
47
14655
1800
1461
45
16634
1900
1640
50
12717
2000
1158
65
24255
2100
1663
63
26383
2200
1696
30
14478
2300
1581
31
10061
2400
1821
25
12528
2500
1787
20
4326
2600
897
15
3299
2700
1859
13
3303
2800
2324
12
1701
Winrate by players
Damage by vehicle
Players
Battles
49
1180
8
2825
50
1097
11
2846
51
1255
14
4549
52
852
16
4975
53
1490
18
2579
54
1057
20
4435
55
1244
31
8211
56
1048
19
4923
57
1472
35
11562
58
1359
23
5209
59
1191
37
16100
60
1611
33
8054
61
757
41
9726
62
1339
49
13784
63
1228
46
19455
64
1746
31
13479
65
1500
26
7348
66
1369
25
13108
67
1705
30
6520
68
1884
21
18577
69
1431
21
4346
70
1946
23
8051
71
1593
21
4693
72
2235
11
1692
74
2491
11
1531
75
2148
3
1943
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 326 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 253 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.956
1822.515
1.255
1.082
0.623
2.143
3.077
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