IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
47
12
1293
49
49
10
2855
50
51
15
2950
51
52
16
5508
52
54
24
4107
53
52
22
6236
54
55
31
4747
55
55
33
9808
56
58
32
5751
57
58
35
11072
58
57
32
6565
59
61
46
15783
60
62
37
9526
61
62
49
13466
62
63
59
18439
63
64
48
18926
64
67
41
14985
65
67
31
9362
66
67
28
13361
67
72
30
9504
68
69
23
15983
69
70
28
3636
70
72
27
9284
71
73
21
6734
72
70
14
2280
74
81
12
1496
75
78
6
1949
Damage by players
Damage by vehicle
Players
Battles
900
936
9
2643
1000
1234
13
2503
1100
1145
16
1727
1200
669
26
4715
1300
1518
33
12115
1400
957
44
12929
1500
1193
63
16005
1600
1328
50
13210
1700
1407
61
16669
1800
1417
58
18445
1900
1630
58
18122
2000
1273
61
19995
2100
1483
74
30909
2200
1668
35
15832
2300
1210
37
13360
2400
1874
30
12798
2500
1742
27
5306
2600
783
18
2748
2700
1863
15
3970
2800
2323
18
1704
Winrate by players
Damage by vehicle
Players
Battles
48
1050
12
1293
49
1179
10
2855
50
1098
15
2950
51
1279
16
5508
52
1241
24
4107
53
999
22
6236
54
1078
31
4747
55
1276
33
9808
56
1109
32
5751
57
1460
35
11072
58
1432
32
6565
59
1184
46
15783
60
1417
37
9526
61
1071
49
13466
62
1350
59
18439
63
1212
48
18926
64
1690
41
14985
65
1509
31
9362
66
1385
28
13361
67
1850
30
9504
68
1811
23
15983
69
1246
28
3636
70
1905
27
9284
71
1015
21
6734
72
2181
14
2280
74
2489
12
1496
75
2148
6
1949
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 362 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 282 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.814
1809.792
1.247
1.079
0.614
2.324
4.638
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