IS-6
Winrate by players
Winrate by vehicle
Players
Battles
49
50
8
2820
50
51
11
2846
51
51
14
4549
52
53
17
5181
53
53
17
2368
54
54
20
4434
55
56
31
8205
56
59
19
4922
57
58
33
10987
58
58
23
5207
59
61
37
16100
60
62
33
8054
61
61
38
9706
62
63
50
13801
63
64
44
19426
64
67
31
13328
65
66
26
7608
66
67
24
12843
67
69
30
6512
68
71
21
18577
69
69
22
4352
70
73
21
7735
71
72
21
4693
72
73
11
1690
74
81
9
1521
Damage by players
Damage by vehicle
Players
Battles
900
1072
8
2429
1000
1231
11
2462
1100
1109
14
1424
1200
600
20
4342
1300
1532
30
10834
1400
903
34
11572
1500
1137
47
13380
1600
1252
39
10924
1700
1413
44
13940
1800
1461
44
16630
1900
1548
49
10777
2000
1158
66
24251
2100
1661
59
26340
2200
1696
29
14477
2300
1561
32
9751
2400
1821
23
12528
2500
1791
21
4344
2600
887
14
3278
2700
1859
13
3302
2800
2324
12
1701
Winrate by players
Damage by vehicle
Players
Battles
49
1180
8
2820
50
1097
11
2846
51
1255
14
4549
52
875
17
5181
53
1496
17
2368
54
1056
20
4434
55
1243
31
8205
56
1047
19
4922
57
1455
33
10987
58
1359
23
5207
59
1191
37
16100
60
1611
33
8054
61
755
38
9706
62
1340
50
13801
63
1227
44
19426
64
1743
31
13328
65
1516
26
7608
66
1357
24
12843
67
1704
30
6512
68
1884
21
18577
69
1433
22
4352
70
1935
21
7735
71
1593
21
4693
72
2235
11
1690
74
2491
9
1521
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 322 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 249 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.852
1818.982
1.255
1.080
0.619
1.614
2.386
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