AMX 30 1er prototype
Winrate by players
Winrate by vehicle
Players
Battles
46
43
4
1123
51
52
14
1037
52
52
17
1779
53
56
26
1879
54
57
32
1709
55
58
28
2677
56
59
29
3663
57
61
43
2917
58
62
33
2439
59
63
43
3337
60
64
48
3140
61
65
51
4721
62
66
51
5862
63
66
53
6113
64
68
52
3620
65
68
40
3657
66
69
45
2958
67
71
47
3758
68
72
34
2833
69
72
38
3133
70
72
46
2307
71
72
30
1161
75
79
12
6414
Damage by players
Damage by vehicle
Players
Battles
1300
1564
30
1751
1400
1310
37
1874
1500
1763
52
4244
1600
1842
46
4818
1700
1901
59
4876
1800
2110
54
4583
1900
2091
70
11008
2000
2222
66
8809
2100
2166
75
7219
2200
2394
57
3401
2300
1984
58
5525
2400
2139
36
2033
2500
2561
39
3099
2600
2356
35
1330
2700
2697
31
2236
2800
2510
28
1547
3000
2795
28
2071
3200
2898
22
1092
Winrate by players
Damage by vehicle
Players
Battles
46
1006
4
1123
51
1586
14
1037
52
1568
17
1779
53
1717
26
1879
54
1728
32
1709
55
1886
28
2677
56
1666
29
3663
57
1921
43
2917
58
1946
33
2439
59
1917
43
3337
60
2171
48
3140
61
2235
51
4721
62
2176
51
5862
63
2218
53
6113
64
2075
52
3620
65
2055
40
3657
66
2520
45
2958
67
2283
47
3758
68
2441
34
2833
69
2500
38
3133
70
2567
46
2307
71
2268
30
1161
75
2185
12
6414
IX tier /
Medium Tank /
France /
Premium
Price
0 gold
Hull armor
80 / 30 / 30
Hit points
1650 HP
Turret armor
150 / 40 / 80
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Developed as part of a competitive search for a unified European tank. The vehicle turned out to have maneuverability, engine power, and effective anti-tank engagement distance superior to all other vehicles except the Leopard 1. The armor of the vehicle was quite thin, but it was decided that technological advances in anti-tank shells had essentially rendered armor obsolete: survivability would depend on mobility and firepower.
Configurations and modules
Guns 1
100 mm A SA47
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
AMX 30 1er prototype
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 12 GSds
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 30 1er prototype
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 207 vehicles total.
Please sign in to take part in rating and view your position
Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 192 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.884
2243.769
2.066
1.134
0.507
1.464
1.553
Please sign in to compare your performance with the average