T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
46
11
1113
52
56
16
1435
53
56
21
1708
54
59
27
2045
55
55
34
4675
56
58
25
1804
57
59
37
1709
58
59
27
4175
59
60
48
3797
60
62
41
2629
61
62
46
3573
62
63
64
5052
63
67
45
2304
64
65
41
2488
65
67
41
3294
66
68
47
4468
67
67
44
3254
68
69
32
3266
69
67
49
4080
70
70
37
3334
71
70
43
4169
72
72
27
3486
73
70
18
1302
Damage by players
Damage by vehicle
Players
Battles
1400
1918
35
2910
1500
2047
55
2875
1600
2428
45
4365
1700
1994
56
4736
1800
2046
45
4470
1900
2361
69
3534
2000
2503
60
4376
2100
2703
66
4349
2200
2907
51
3717
2300
2787
55
5946
2400
3022
37
2912
2500
3033
41
4664
2600
2947
39
2989
2700
3195
34
3045
2800
3230
34
2888
2900
3217
20
1265
3000
3355
27
4035
3100
3315
18
1582
3200
3587
18
2357
Winrate by players
Damage by vehicle
Players
Battles
50
1765
11
1113
52
1998
16
1435
53
2095
21
1708
54
2285
27
2045
55
2320
34
4675
56
2031
25
1804
57
2081
37
1709
58
2225
27
4175
59
2318
48
3797
60
2371
41
2629
61
2581
46
3573
62
2756
64
5052
63
2629
45
2304
64
2793
41
2488
65
2887
41
3294
66
2908
47
4468
67
3019
44
3254
68
3173
32
3266
69
3211
49
4080
70
3388
37
3334
71
3249
43
4169
72
2674
27
3486
73
3654
18
1302
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 254 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 236 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.792
3028.555
1.677
1.231
0.678
2.320
5.909
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