IS-6
Winrate by players
Winrate by vehicle
Players
Battles
48
48
11
1284
49
50
8
2753
50
51
16
3047
51
52
15
5502
52
54
24
4109
53
52
23
6276
54
55
28
4707
55
55
33
9808
56
58
32
5749
57
58
36
11453
58
57
31
6177
59
61
45
15800
60
62
36
9487
61
62
50
13629
62
63
56
17112
63
64
45
18908
64
67
41
14974
65
67
31
9362
66
67
28
13360
67
72
31
9504
68
69
21
15954
69
70
28
3635
70
72
27
9278
71
72
22
7192
72
73
13
1819
74
81
11
1496
75
78
6
1949
Damage by players
Damage by vehicle
Players
Battles
900
935
9
2641
1000
1233
12
2502
1100
1146
16
1719
1200
669
25
4715
1300
1517
33
12234
1400
952
40
12794
1500
1193
65
16009
1600
1328
47
13202
1700
1398
60
16425
1800
1417
59
18444
1900
1716
54
16857
2000
1285
63
20301
2100
1446
71
29263
2200
1713
35
17451
2300
1210
36
13344
2400
1874
31
12803
2500
1741
26
5297
2600
783
18
2748
2700
1863
15
3968
2800
2323
18
1704
Winrate by players
Damage by vehicle
Players
Battles
48
1049
11
1284
49
1185
8
2753
50
1094
16
3047
51
1278
15
5502
52
1242
24
4109
53
1003
23
6276
54
1074
28
4707
55
1276
33
9808
56
1108
32
5749
57
1468
36
11453
58
1415
31
6177
59
1185
45
15800
60
1414
36
9487
61
1075
50
13629
62
1415
56
17112
63
1211
45
18908
64
1689
41
14974
65
1509
31
9362
66
1385
28
13360
67
1850
31
9504
68
1814
21
15954
69
1246
28
3635
70
1905
27
9278
71
1069
22
7192
72
2262
13
1819
74
2489
11
1496
75
2148
6
1949
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 360 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 281 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.811
1809.183
1.246
1.079
0.612
1.939
2.751
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