Type 68
Winrate by players
Winrate by vehicle
Players
Battles
52
51
26
1612
53
52
23
1069
54
56
29
1844
55
58
29
1214
56
57
26
2117
57
60
26
1621
58
58
24
1351
59
59
47
1734
60
60
43
1636
61
62
53
2235
62
62
56
2455
63
62
53
2436
64
64
36
1422
65
66
36
1491
66
62
38
1261
67
67
40
1705
68
69
34
1813
69
70
37
1095
Damage by players
Damage by vehicle
Players
Battles
1300
1249
31
1659
1400
1835
29
1659
1500
1554
45
2162
1600
1258
46
2614
1700
1445
56
2967
1800
1487
61
3324
1900
1824
73
3273
2000
1831
67
3144
2100
1498
65
2584
2200
2144
51
2110
2300
1958
48
1846
2500
1765
33
1404
2800
2581
21
1108
Winrate by players
Damage by vehicle
Players
Battles
52
1382
26
1612
53
1719
23
1069
54
1333
29
1844
55
1483
29
1214
56
1483
26
2117
57
1684
26
1621
58
1667
24
1351
59
1647
47
1734
60
1807
43
1636
61
1677
53
2235
62
1602
56
2455
63
1586
53
2436
64
1385
36
1422
65
1733
36
1491
66
1925
38
1261
67
1862
40
1705
68
2058
34
1813
69
2037
37
1095
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 105 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 83 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.882
2064.159
1.228
0.888
0.561
1.565
2.711
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