Type 68
Winrate by players
Winrate by vehicle
Players
Battles
48
50
13
1010
52
52
25
1616
53
53
29
1356
54
57
33
1824
55
57
29
1496
56
57
32
2420
57
60
33
1992
58
58
27
1430
59
60
55
1950
60
60
49
1577
61
62
54
2288
62
62
63
2667
63
62
55
2253
64
64
48
1944
65
65
36
1613
67
66
40
1790
68
69
32
1628
69
68
43
1291
70
72
30
1037
Damage by players
Damage by vehicle
Players
Battles
1300
1256
33
1682
1400
1826
30
1793
1500
1458
56
2641
1600
1309
49
2858
1700
1441
66
3352
1800
1479
66
3311
1900
1837
83
3477
2000
1842
66
3180
2100
1554
72
2819
2200
2065
58
2287
2300
1882
56
2024
2400
2153
38
1250
2500
1724
31
1238
2600
1884
31
1070
2700
1671
30
1131
2800
2590
22
1017
Winrate by players
Damage by vehicle
Players
Battles
48
1392
13
1010
52
1412
25
1616
53
1647
29
1356
54
1316
32
1765
55
1529
29
1496
56
1346
32
2420
57
1729
33
1992
58
1699
27
1430
59
1678
55
1950
60
1841
49
1577
61
1718
54
2288
62
1506
63
2667
63
1717
55
2253
64
1456
48
1944
65
1477
36
1613
67
1816
40
1790
68
2051
32
1628
69
2141
43
1291
70
1983
30
1037
IX tier /
Heavy Tank /
Japan /
Not Premium
Price
3640000 cr / 9100 gold
Hull armor
127 / 120 / 100
Hit points
2000-2250 HP
Turret armor
127-228 / 90 / 90-105
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The realization of a concept for a Main Battle Tank, which gained popularity in the mid-1960s. Although enjoying decent armor and maneuverability, its heavy weight and high cost prevented this project from entering mass production. It never left the concept stage.
Configurations and modules
Compare configurations to each other
Guns 1
120 mm Gun Type 58
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 68 plan 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12ZM
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 68 plan 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 110 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 87 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.081
2071.232
1.225
0.890
0.555
1.519
2.698
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