M22 Locust

U.S.A. Light Tank
III tier
M22 Locust в World of Tanks Blitz
III tier / Light Tank / U.S.A. / Premium
Price 1000 gold Hull armor 26 / 14 / 14
Hit points 490 HP Turret armor 26 / 26 / 26
Basic Performance
Armor protection
Shot efficiency
Requirements to a light airmobile tank were created in the winter of 1941. The vehicle was developed by the Marmon-Herrington company. A total of 830 vehicles were produced from April 1943 through February 1944, 260 of which were supplied to the U.K. under Lend-Lease.

Configurations and modules

Guns 1
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)

Selected config characteristics

Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Standard configuration

Best players

Only tanks with at least 100 battles take part in rating. 3 vehicles total.

Best by ER

# Player Games Victories ER
1 cityplanner [UK18] 101 50% 0
2 Master..2013 206 71% 0
3 Loloev15 [REID-] 274 58% 0

Best by WN7

# Player Games Victories WN7
1 Master..2013 206 71% 239
2 Loloev15 [REID-] 274 58% 158
3 cityplanner [UK18] 101 50% 38
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Average tank indicators

Calculated only among the tanks, on which at least 100 battles were held. Total processed 0 vehicles.
Victories %DamageSpottedEnemies destroyedDefenseK/damK/destr
0.000 0.000 0.000 0.000 0.000 0.000 0.000
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