AMX 13 90
Winrate by players
Winrate by vehicle
Players
Battles
50
47
18
1870
51
48
27
2143
52
51
39
3767
53
51
40
3431
54
52
48
2488
55
54
48
5046
56
55
45
4208
57
56
61
5771
58
57
49
5291
59
57
73
7416
60
59
68
6274
61
58
79
7745
62
62
74
6784
63
61
64
6257
64
60
62
5342
65
64
49
4956
66
65
48
3523
67
64
49
4024
68
66
42
3436
69
69
34
2858
70
70
37
3565
71
70
28
1937
72
67
20
1455
Damage by players
Damage by vehicle
Players
Battles
1000
311
21
1397
1100
339
26
2342
1200
169
29
2673
1300
478
52
4635
1400
400
64
6027
1500
425
74
6857
1600
426
89
8925
1700
600
95
10188
1800
332
95
8789
1900
605
97
9646
2000
491
86
8986
2100
707
94
10144
2200
1107
60
5765
2300
850
58
3495
2400
880
41
2920
2500
970
39
2960
2600
1018
28
1718
2700
656
32
1691
Winrate by players
Damage by vehicle
Players
Battles
50
278
18
1870
51
360
27
2143
52
575
39
3767
53
427
40
3431
54
303
48
2488
55
424
48
5046
56
606
45
4208
57
446
61
5771
58
538
49
5291
59
403
73
7416
60
626
68
6274
61
545
79
7745
62
391
74
6784
63
363
64
6257
64
338
62
5342
65
807
49
4956
66
866
48
3523
67
870
49
4024
68
616
42
3436
69
1343
34
2858
70
1161
37
3565
71
1071
28
1937
72
1482
20
1455
VIII tier /
Light Tank /
France /
Not Premium
Price
2370000 cr / 5925 gold
Hull armor
40 / 20 / 15
Hit points
1250 HP
Turret armor
40 / 20 / 20
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In the early 1960s, the 75-mm gun with a muzzle velocity of 1,000 m/s was deemed outdated. The vehicle received the new 90-mm F3 gun that used more powerful APCR shells. This modernization did not require any significant changes to the turret or vehicle design. The first vehicles were manufactured in February, 1967. The existing vehicles underwent the gun modernization as well.
Configurations and modules
Compare configurations to each other
Guns 2
75 mm SA50
90 mm F3
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
FL 10 Type D
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
SOFAM 8 Gxb
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
AMX 13 Type 2R
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 430 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 121 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.632
1634.526
1.806
1.138
1.007
1.374
1.629
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