Type 61
Winrate by players
Winrate by vehicle
Players
Battles
52
50
14
1336
55
53
23
2361
56
53
25
3012
57
56
27
3579
58
57
39
5493
59
58
42
4861
60
57
27
3071
61
57
52
6354
62
60
59
7074
63
58
44
5062
64
64
37
3333
65
65
30
2870
66
65
37
4659
67
66
33
3673
68
69
30
2666
69
68
23
1524
70
68
40
4138
71
71
25
1854
72
73
17
1909
Damage by players
Damage by vehicle
Players
Battles
1200
430
14
1192
1300
491
19
2016
1400
560
27
3490
1500
341
43
4855
1600
639
51
6107
1700
541
49
5710
1800
892
61
5738
1900
506
67
8587
2000
755
48
5483
2100
957
65
7982
2200
1082
42
4048
2300
1332
35
3640
2400
1208
24
3077
2500
666
29
2491
2600
1043
29
3286
2700
796
27
2086
2800
1154
15
1357
Winrate by players
Damage by vehicle
Players
Battles
52
573
14
1336
55
756
23
2361
56
621
25
3012
57
570
27
3579
58
360
39
5493
59
384
42
4861
60
532
27
3071
61
1079
52
6354
62
701
59
7074
63
364
44
5062
64
526
37
3333
65
836
30
2870
66
1240
37
4659
67
677
33
3673
68
1308
30
2666
69
706
23
1524
70
1225
40
4138
71
1622
25
1854
72
1502
17
1909
IX tier /
Medium Tank /
Japan /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
55 / 35 / 25
Hit points
1550-1620 HP
Turret armor
100-152 / 35 / 60-84
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The first tank developed in Japan after WWII. It was developed from 1954 through 1961 on the basis of the American M47 tank. The dimensions of the vehicle were decreased and the armor was reduced. As a result, the weight of the tank was lighter, and the tank complied with the requirements of the Japanese armed forces.
Configurations and modules
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Guns 2
90 mm Gun Type 61
105 mm Rifled Gun
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
STA-4
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi 12HM20WT
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
STA-4
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 255 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 84 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.989
2212.830
1.744
1.118
0.602
1.855
2.478
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