Object 84
Winrate by players
Winrate by vehicle
Players
Battles
52
57
29
1440
53
54
34
1750
54
55
27
1035
55
55
33
1639
56
57
37
1709
57
59
47
2825
58
61
31
1522
59
62
47
2121
60
60
41
1685
61
63
58
2966
62
63
64
2522
63
64
50
2053
64
66
55
2355
65
67
38
1550
66
69
43
1966
67
69
34
1258
68
73
27
2143
69
71
30
1204
70
72
31
1193
Damage by players
Damage by vehicle
Players
Battles
1200
870
21
1234
1300
760
36
1903
1400
1355
41
2108
1500
920
58
2403
1600
935
52
3100
1700
1001
74
3639
1800
1246
71
2870
1900
1479
73
3268
2000
1032
66
3205
2100
1804
67
2997
2200
1790
48
2450
2300
1220
52
2352
2400
1231
39
1366
2500
1675
39
2038
2600
1589
26
1134
Winrate by players
Damage by vehicle
Players
Battles
52
849
29
1440
53
1245
34
1750
54
1327
27
1035
55
1300
33
1639
56
834
37
1709
57
1040
47
2825
58
1099
31
1522
59
1280
47
2121
60
1313
41
1685
61
1435
58
2966
62
1107
64
2522
63
1425
50
2053
64
1234
55
2355
65
1017
38
1550
66
1631
43
1966
67
1764
34
1258
68
1794
27
2143
69
1575
30
1204
70
1606
31
1193
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 98 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 64 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.228
2108.480
1.892
1.133
0.649
2.370
3.841
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