Object 84
Winrate by players
Winrate by vehicle
Players
Battles
56
57
26
1256
57
58
24
1696
58
62
28
1225
59
62
34
1325
61
64
43
1941
62
63
50
2119
63
64
33
1693
64
66
34
1403
65
68
21
1197
66
70
28
1016
67
68
25
1006
68
72
24
2230
Damage by players
Damage by vehicle
Players
Battles
1300
812
21
1181
1400
1375
29
1583
1500
1046
31
1755
1600
981
34
1652
1700
471
41
1500
1800
1265
44
2110
1900
1144
56
2484
2000
1283
43
2203
2100
1636
60
2367
2200
1933
28
1969
2300
1091
29
1415
2500
1568
22
1214
Winrate by players
Damage by vehicle
Players
Battles
56
518
26
1256
57
1054
24
1696
58
1235
28
1225
59
1083
34
1325
61
1556
43
1941
62
1110
50
2119
63
1045
33
1693
64
1361
34
1403
65
1184
21
1197
66
1515
28
1016
67
1804
25
1006
68
1605
24
2230
IX tier /
Light Tank /
U.S.S.R. /
Not Premium
Price
0 cr / 0 gold
Hull armor
100 / 60 / 40
Hit points
1600 HP
Turret armor
90 / 45 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Object 84, also known as the T-84 or Vasilyev's tank, was a developmental version of the T-54 tank of 1946 introduced by P. P. Vasilyev. The project envisioned designing suspension that would provide the ability to adjust ground clearance. All further work on the project was discontinued.
Configurations and modules
Compare configurations to each other
Guns 1
100 mm D10T mod. 1945
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 84
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
DG
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object 84
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 70 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 44 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.714
2106.290
1.898
1.150
0.575
1.960
3.833
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