T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
45
11
1119
51
50
12
1317
52
55
17
1412
53
57
25
1891
54
58
30
2050
55
55
32
4623
56
60
33
2501
57
59
44
2330
58
59
30
4611
59
60
47
3476
60
62
49
4180
61
63
52
3021
62
63
68
5462
63
67
48
2557
64
63
42
3426
65
67
49
4226
66
68
45
4489
67
67
50
3630
68
70
33
2934
69
67
53
4296
70
71
37
3751
71
70
45
4489
72
73
25
3486
73
70
19
1204
Damage by players
Damage by vehicle
Players
Battles
1400
1907
34
2834
1500
2142
63
3954
1600
2431
51
4676
1700
2073
62
5201
1800
2210
51
4892
1900
2260
77
4277
2000
2496
64
4372
2100
2743
64
3757
2200
2795
57
5564
2300
2791
60
6344
2400
3072
41
3451
2500
3017
44
4791
2600
2918
43
3094
2700
3196
35
3236
2800
3247
38
3246
2900
3095
20
1827
3000
3374
30
4278
3100
3254
17
1460
3200
3596
16
2191
3300
3422
20
1496
3500
1511
7
1102
Winrate by players
Damage by vehicle
Players
Battles
50
1764
11
1119
51
2104
12
1317
52
1972
17
1412
53
2132
25
1891
54
2281
30
2050
55
2324
32
4623
56
2181
33
2501
57
2174
44
2330
58
2220
30
4611
59
2352
47
3476
60
2468
49
4180
61
2609
52
3021
62
2774
68
5462
63
2658
48
2557
64
2800
42
3426
65
2870
49
4226
66
2887
45
4489
67
3049
50
3630
68
3159
33
2934
69
3228
53
4296
70
3365
37
3751
71
2662
45
4489
72
3379
25
3486
73
3614
19
1204
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 280 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 262 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.877
3014.106
1.664
1.226
0.682
1.669
3.250
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