Challenger
Winrate by players
Winrate by vehicle
Players
Battles
52
53
39
2095
53
52
32
1147
54
53
30
1207
55
53
35
1476
56
53
40
1974
57
57
54
1805
58
58
38
2028
59
56
52
2591
60
58
53
1555
61
59
69
3025
62
58
61
3130
63
61
50
2023
64
61
51
2047
65
63
39
2044
66
63
35
1263
67
64
36
1060
68
66
28
1085
69
65
34
1015
72
73
18
1023
Damage by players
Damage by vehicle
Players
Battles
1100
481
25
1198
1200
100
26
1039
1300
526
47
1705
1400
485
47
2475
1500
249
67
3200
1600
371
61
2549
1700
492
79
4246
1800
444
70
3091
1900
301
69
2601
2000
363
77
3529
2100
537
65
2559
2200
594
49
1691
2300
705
54
2089
2400
825
32
1240
2500
509
35
1116
Winrate by players
Damage by vehicle
Players
Battles
52
659
39
2095
53
382
32
1147
54
514
30
1207
55
393
35
1476
56
314
40
1974
57
281
54
1805
58
265
38
2028
59
411
52
2591
60
365
53
1555
61
611
69
3025
62
242
61
3130
63
474
50
2023
64
574
51
2047
65
453
39
2044
66
750
35
1263
67
817
36
1060
68
429
28
1085
69
463
34
1015
72
1477
18
1023
VII tier /
Tank Destroyer /
U.K. /
Not Premium
Price
1400000 cr / 3500 gold
Hull armor
89 / 51 / 38
Hit points
940-1000 HP
Turret armor
51-102 / 40-51 / 40
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Created in 1942 based on the extended chassis of the Cromwell. One definite advantage of the new vehicle was its 17-pounder gun, which was the most powerful British gun at that time. This allowed the tank destroyer to effectively hit the enemy at distances up to 1,000 meters. However, the vehicle had a large silhouette and the chassis was overloaded. A total of about 200 vehicles were built.
Configurations and modules
Compare configurations to each other
Guns 1
OQF 17-pdr AT Gun Heavy
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Challenger
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 2
Rolls-Royce Meteor
Rolls-Royce Meteor Mk. IVB
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Challenger
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 96 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 19 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
58.399
1478.103
0.851
1.082
0.557
1.976
1.920
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