Hetzer
Winrate by players
Winrate by vehicle
Players
Battles
49
51
12
1334
50
54
20
1889
51
54
34
1035
52
51
31
1458
53
55
40
2746
54
53
47
2004
55
54
46
2956
56
52
52
2260
57
59
43
2064
58
59
60
2541
59
57
64
4703
60
62
52
2442
61
60
69
3857
62
60
66
3469
63
62
40
1906
64
66
39
1731
65
70
29
1089
66
67
32
1300
67
66
32
1156
Damage by players
Damage by vehicle
Players
Battles
1000
103
25
1938
1100
79
31
2452
1200
147
34
1567
1300
114
55
3698
1400
60
72
3992
1500
51
80
4258
1600
103
84
4256
1700
29
80
4125
1800
104
72
3282
1900
57
82
3891
2000
51
63
2770
2100
186
75
3490
2200
54
38
1304
Winrate by players
Damage by vehicle
Players
Battles
49
143
12
1334
50
171
20
1889
51
184
34
1035
52
172
31
1458
53
90
40
2746
54
62
47
2004
55
123
46
2956
56
123
52
2260
57
46
43
2064
58
38
60
2541
59
76
64
4703
60
93
52
2442
61
56
69
3857
62
68
66
3469
63
36
40
1906
64
37
39
1731
65
59
29
1089
66
118
32
1300
67
130
32
1156
IV tier /
Tank Destroyer /
Germany /
Not Premium
Price
85000 cr / 212 gold
Hull armor
65 / 32 / 16
Hit points
490 HP
Turret armor
43 / 43 / 43
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In 1943, the Wehrmacht were experiencing a dire shortage of StuG III tank destroyers because the joint U.S.A.-U.K. air raids caused considerable damage to the Alkett company's factory that produced these vehicles. December 1943, a decision was made to utilize the working capacities of the BMM company in Prague to start production of tank destroyers. Components of the Pz.Kpfw. 38(t) tank were widely used in the new vehicle. The first prototypes were produced in March 1944. More than 2,800 vehicles were built by May 1945.
Configurations and modules
Compare configurations to each other
Guns 2
StuK 40 L/43
Pak 39 L/48
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Engines 1
Praga TN 100
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Jagdpanzer 38 (t)
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 112 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 20 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
54.565
554.631
0.685
1.036
2.195
1.031
1.016
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