ST-I
Winrate by players
Winrate by vehicle
Players
Battles
48
48
12
1706
50
51
18
1229
51
48
20
3035
52
50
32
3298
53
53
32
2411
54
51
19
2251
55
55
33
3804
56
54
31
4397
57
57
48
5294
58
57
41
3733
59
58
47
7042
60
57
50
5252
61
58
61
7902
62
61
61
7118
63
62
57
6449
64
64
42
7929
65
65
29
2245
66
66
37
3928
67
68
32
2276
68
67
29
3018
69
66
32
2777
70
68
29
2984
71
70
22
1585
72
71
11
1146
Damage by players
Damage by vehicle
Players
Battles
1000
1007
14
1387
1100
778
15
2066
1200
541
25
2506
1300
488
36
4332
1400
505
41
3955
1500
521
66
7967
1600
770
68
10464
1700
909
73
10580
1800
646
72
7047
1900
598
74
8386
2000
826
61
5763
2100
838
63
6952
2200
766
52
6076
2300
723
46
4777
2400
890
31
3748
2500
1302
30
3432
2600
960
23
2415
2700
504
20
1305
Winrate by players
Damage by vehicle
Players
Battles
48
1029
12
1706
50
1063
18
1229
51
335
20
3035
52
616
32
3298
53
283
32
2411
54
526
19
2251
55
480
33
3804
56
344
31
4397
57
610
48
5294
58
489
41
3733
59
888
47
7042
60
1129
50
5252
61
729
61
7902
62
544
61
7118
63
598
57
6449
64
673
42
7929
65
911
29
2245
66
1061
37
3928
67
1263
32
2276
68
754
29
3018
69
1687
32
2777
70
1025
29
2984
71
909
22
1585
72
1484
11
1146
IX tier /
Heavy Tank /
U.S.S.R. /
Not Premium
Price
3561000 cr / 8902 gold
Hull armor
140 / 140 / 100
Hit points
2000-2200 HP
Turret armor
162-238 / 152 / 152-162
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
The design was developed at Factory No. 92 by engineers V.A. Ganin and A.S. Chasovnikov. The new tank was intended as an upgraded version of the unsatisfactory heavy tanks of that time. Existed only in blueprints.
Configurations and modules
Compare configurations to each other
Guns 2
122 mm D-25T
122 mm M62-T2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object 701-1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
ST-I
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 337 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 113 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
60.523
1983.773
1.076
0.928
0.681
1.656
2.514
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