IS-6
Winrate by players
Winrate by vehicle
Players
Battles
49
50
8
2814
50
52
10
2841
51
51
13
4526
52
53
19
5191
53
53
16
2365
54
55
19
4395
55
56
30
8174
56
59
20
4925
57
57
33
11469
58
58
22
4716
59
61
36
15115
60
63
29
7670
61
61
37
9730
62
62
50
13879
63
64
41
19276
64
67
28
11962
65
66
26
7633
66
67
25
12716
67
69
28
6526
68
69
18
10537
69
68
23
4813
70
73
21
7646
71
73
20
4271
72
73
11
1690
74
81
7
1521
Damage by players
Damage by vehicle
Players
Battles
800
1103
2
1623
1000
1231
11
2462
1100
1110
14
1391
1200
600
20
4342
1300
1532
30
10827
1400
903
34
11563
1500
1168
47
14190
1600
1204
38
10185
1700
1417
41
13788
1800
1432
43
15645
1900
1572
46
10535
2000
1165
65
24231
2100
1642
56
25024
2200
1522
27
8967
2300
1321
29
7020
2400
1837
22
12437
2500
1789
20
4326
2600
887
14
3277
2700
1873
12
3402
2800
2324
11
1601
Winrate by players
Damage by vehicle
Players
Battles
49
1180
8
2814
50
1096
10
2841
51
1254
13
4526
52
876
19
5191
53
1497
16
2365
54
1074
19
4395
55
1222
30
8174
56
1047
20
4925
57
1459
33
11469
58
1339
22
4716
59
1144
36
15115
60
1634
29
7670
61
766
37
9730
62
1344
50
13879
63
1220
41
19276
64
1726
28
11962
65
1519
26
7633
66
1364
25
12716
67
1706
28
6526
68
1761
18
10537
69
1476
23
4813
70
1934
21
7646
71
1557
20
4271
72
2235
11
1690
74
2491
7
1521
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
7600 gold
Hull armor
110 / 100 / 60
Hit points
1850 HP
Turret armor
150 / 100 / 150
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Plans for this vehicle were drawn up in the construction bureau of the Chelyabinsk Kirov plant from December 1943 to the summer of 1944. Further development and the construction of the first prototype took place at the Uralmash plant. However, the vehicle had no advantages over the other heavy tank designs under consideration, and its armor was seen as inferior to the IS-4 (Object 701), so the IS-6 was not selected for production.
Configurations and modules
Compare configurations to each other
Guns 1
122 mm D-30
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
IS-6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
V-12 A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
IS-6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 314 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 243 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
61.700
1811.828
1.251
1.076
0.614
1.823
3.010
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