Type 71
Winrate by players
Winrate by vehicle
Players
Battles
51
56
20
2543
52
54
23
3062
53
55
25
2560
54
55
36
3447
55
58
34
3488
56
57
36
3522
57
60
39
3580
58
60
32
3911
59
62
53
6111
60
61
46
4608
61
62
67
7513
62
63
63
5385
63
65
63
9896
64
66
55
4887
65
66
44
3797
66
66
47
3532
67
67
49
6407
68
67
51
4807
69
70
43
4170
70
72
48
5553
71
74
35
4723
72
74
16
2379
73
74
18
1383
74
79
10
2230
75
78
8
1491
76
79
13
2059
Damage by players
Damage by vehicle
Players
Battles
1300
1846
34
1945
1400
1965
33
2083
1500
2100
56
4747
1600
2280
55
4711
1700
2251
64
7822
1800
2422
75
7539
1900
2506
88
7409
2000
2607
72
7054
2100
2612
84
7021
2200
2607
60
6130
2300
2659
59
8433
2400
2751
42
3938
2500
2911
49
6269
2600
3027
35
4117
2700
3090
38
4464
2800
3088
31
7074
2900
2990
16
3015
3000
3001
25
3276
3100
3231
22
3576
3200
3298
19
3425
3300
2007
15
2887
3600
3334
6
1184
4000
4215
3
1358
Winrate by players
Damage by vehicle
Players
Battles
51
2184
20
2543
52
1711
23
3062
53
2093
25
2560
54
2214
36
3447
55
2407
34
3488
56
2196
36
3522
57
2425
39
3580
58
2434
32
3911
59
2502
53
6111
60
2510
46
4608
61
2561
67
7513
62
2714
63
5385
63
2808
63
9896
64
2775
55
4887
65
2794
44
3797
66
2966
47
3532
67
2913
49
6407
68
2974
51
4807
69
2892
43
4170
70
3072
48
5553
71
3105
35
4723
72
3142
16
2379
73
3450
18
1383
74
1387
10
2230
75
3272
8
1491
76
4000
13
2059
X tier /
Heavy Tank /
Japan /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
178 / 105 / 100
Hit points
2550 HP
Turret armor
203 / 105 / 127
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
An exemplary concept for a Main Battle Tank, drawing on American and native Japanese designs from the mid-1960s. It was equipped with a hydropneumatic suspension system, making it possible to adjust ground clearance while simultaneously increasing gun depression and elevation angles. Existed only as a blueprint, a prototype was never built.
Configurations and modules
Guns 1
120 mm Gun Type 71
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Type 71
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Mitsubishi MT11
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Type 71
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 400 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 395 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
64.894
2758.411
1.432
1.089
0.592
1.393
1.989
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