M-IV-Y

U.S.A. Heavy Tank
VIII tier
M-IV-Y в World of Tanks Blitz
VIII tier / Heavy Tank / U.S.A. / Premium
Price 0 gold Hull armor 158 / 82 / 52
Hit points 1850 HP Turret armor 267 / 53 / 120
Basic Performance
Armor protection
0%
Firepower
54%
Shot efficiency
67%
Maneuverability
37%
Development of the T95 series started in 1953. In June of the same year, H.L. Yoh Company Inc. presented seven blueprints, including the M-IV-Y project. It was supposed to be a 47-ton medium tank with a standard configuration for American tank building: a cast hull and turret, a 105 mm gun, and four crew members. The most outstanding feature of the project was its oscillating turret. It had a stationary lower frontal part that protected the oscillating segment from damage and jamming. However, further M-IV-Y development was discontinued, and it existed only in blueprints.

Configurations and modules

Guns 1
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)

Selected config characteristics

Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration

Best players

Only tanks with at least 100 battles take part in rating. 20 vehicles total.

Best by ER

Top-1000
# Player Games Victories ER
1 UA_inv..t_UA [V__UA] 176 76% 2025
2 Nikerok 115 73% 1880
3 ZooGunMan [50XP] 111 61% 1879
4 _0PTIMIST_ 524 73% 1858
5 WG_wh0res [PEHUC] 202 74% 1782
6 OnlyTimings 104 69% 1749
7 Viscreality [NNTW] 114 83% 1641
8 lucklev12 [NNTW] 100 70% 1607
9 B_Ryka..x_BX [GGAME] 127 78% 1501
10 PeNTaaGRaMMa 118 65% 1481

Best by WN7

Top-1000
# Player Games Victories WN7
1 UA_inv..t_UA [V__UA] 176 76% 2542
2 _0PTIMIST_ 524 73% 2304
3 Nikerok 115 73% 2296
4 Viscreality [NNTW] 114 83% 2221
5 OnlyTimings 104 69% 2202
6 lucklev12 [NNTW] 100 70% 2181
7 WG_wh0res [PEHUC] 202 74% 2165
8 ZooGunMan [50XP] 111 61% 2090
9 B_Ryka..x_BX [GGAME] 127 78% 1968
10 PeNTaaGRaMMa 118 65% 1863

Best by MGR

Top-1000
# Player Games Victories MGR
1 UA_inv..t_UA [V__UA] 176 76% 68.748
2 Viscreality [NNTW] 114 83% 63.090
3 _0PTIMIST_ 524 73% 61.316
4 Nikerok 115 73% 57.733
5 OnlyTimings 104 69% 57.443
6 WG_wh0res [PEHUC] 202 74% 55.577
7 B_Ryka..x_BX [GGAME] 127 78% 55.189
8 lucklev12 [NNTW] 100 70% 54.040
9 ZooGunMan [50XP] 111 61% 49.885
10 PeNTaaGRaMMa 118 65% 47.929
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Average tank indicators

Calculated only among the tanks, on which at least 100 battles were held. Total processed 20 vehicles.
Victories %DamageSpottedEnemies destroyedDefenseK/damK/destr
64.035 2126.247 1.445 1.224 0.617 1.978 4.072
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