T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
45
8
1051
52
55
16
1375
53
56
16
1096
54
58
28
2027
55
55
25
4483
56
58
20
1719
57
62
36
1594
58
59
25
3789
59
60
41
3303
60
63
33
2797
61
61
41
3240
62
64
50
3736
63
67
40
2300
64
65
27
1772
65
68
35
3249
66
68
39
3334
67
67
38
3417
68
69
28
2428
69
68
41
4372
70
69
37
3050
71
69
34
3193
72
71
23
2208
73
70
17
1406
Damage by players
Damage by vehicle
Players
Battles
1400
1877
30
2429
1500
2120
45
2595
1600
2372
40
3730
1700
2041
41
4146
1800
2010
40
4378
1900
2301
58
2976
2000
2436
52
3580
2100
2735
58
4254
2200
2875
42
3060
2300
2786
48
5661
2400
3040
31
2786
2500
3036
34
4236
2600
2900
35
2443
2700
3241
30
3609
2800
3161
28
1944
2900
3251
18
1221
3000
3368
21
3143
3100
3315
16
1384
3200
3496
20
2199
3300
3677
14
1087
3700
3684
5
1031
Winrate by players
Damage by vehicle
Players
Battles
50
1753
8
1051
52
1978
16
1375
53
2182
16
1096
54
2260
28
2027
55
2318
25
4483
56
2021
20
1719
57
2366
36
1594
58
2198
25
3789
59
2326
41
3303
60
2393
33
2797
61
2543
41
3240
62
2774
50
3736
63
2620
40
2300
64
2717
27
1772
65
2892
35
3249
66
2864
39
3334
67
3000
38
3417
68
3129
28
2428
69
3267
41
4372
70
3357
37
3050
71
3126
34
3193
72
3447
23
2208
73
3551
17
1406
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 225 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 210 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.707
3030.872
1.688
1.225
0.670
1.292
1.986
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