Emil II
Winrate by players
Winrate by vehicle
Players
Battles
50
52
17
1021
51
54
26
1780
52
55
33
3508
53
56
27
2187
54
56
43
3255
55
58
33
2080
56
58
37
2755
57
61
47
2645
58
58
47
3370
59
63
53
3203
60
62
52
3433
61
63
66
3911
62
65
69
3016
63
66
56
3474
64
67
51
2885
65
66
43
3120
66
68
44
2073
67
69
47
2754
68
70
34
1765
69
70
39
1949
70
70
40
1869
Damage by players
Damage by vehicle
Players
Battles
1000
1181
10
1033
1200
1032
29
2367
1300
1430
36
3400
1400
962
55
2861
1500
784
69
4225
1600
1004
66
5323
1700
1119
79
5402
1800
997
69
3801
1900
804
86
4857
2000
1205
71
3991
2100
1267
83
5174
2200
1139
56
3208
2300
1319
51
2791
2400
1622
42
2579
2500
1539
43
2837
2600
1778
34
1939
2700
945
28
1486
Winrate by players
Damage by vehicle
Players
Battles
50
975
17
1021
51
1060
26
1780
52
1144
33
3508
53
1182
27
2187
54
1182
43
3255
55
1156
33
2080
56
1008
37
2755
57
785
47
2645
58
1043
47
3370
59
1225
53
3203
60
1154
52
3433
61
973
66
3911
62
1128
69
3016
63
1035
56
3474
64
628
51
2885
65
1234
43
3120
66
1320
44
2073
67
1731
47
2754
68
735
34
1765
69
1641
39
1949
70
1833
40
1869
IX tier /
Heavy Tank /
European Nation /
Not Premium
Price
3600000 cr / 9000 gold
Hull armor
110 / 80 / 50
Hit points
2100 HP
Turret armor
175 / 37 / 70
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A variant of the heavy tank developed under the project of 1949. In 1952, three heavy tank projects were proposed. The EMIL 1952 E2 was the second variant. Depending on the armor and mounted engine, the weight of the vehicle varied from 34 to 39 tons. However, at the end of 1952, development of the E2 version was discontinued in favor of the E3 version, which had similar characteristics but improved armor.
Configurations and modules
Compare configurations to each other
Guns 1
10,5 cm TK 105-9
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Emil II
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AV-1195
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Emil II 1 a
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 196 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 90 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
59.624
2275.795
1.089
1.031
0.440
1.467
1.911
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