M-VI-Yoh
Winrate by players
Winrate by vehicle
Players
Battles
46
47
4
1806
47
44
6
1167
48
49
7
1315
49
46
6
1020
50
47
16
1571
51
51
22
3485
52
53
25
6441
53
56
27
7292
54
55
34
5464
55
58
34
4689
56
57
30
5585
57
60
44
5508
58
59
40
7563
59
60
60
9621
60
62
47
9683
61
61
68
9606
62
63
66
11303
63
63
57
10282
64
63
54
8718
65
64
38
4520
66
65
48
7632
67
66
51
10108
68
66
42
8174
69
68
47
8065
70
68
52
10912
71
69
30
6537
72
72
27
7432
73
69
17
1566
74
74
14
2589
75
71
10
1301
77
83
8
1760
Damage by players
Damage by vehicle
Players
Battles
1200
1836
21
1513
1300
1995
29
5418
1400
2096
37
4297
1500
2278
53
7992
1600
2336
66
9731
1700
2379
61
12519
1800
2650
65
8534
1900
2581
87
10274
2000
2749
74
11275
2100
2832
85
15237
2200
2902
57
11240
2300
2852
66
12922
2400
3109
39
5855
2500
3263
54
8143
2600
3186
38
9938
2700
3149
42
10825
2800
3331
29
7756
2900
3333
20
4893
3000
3143
26
5724
3100
3606
21
4562
3200
3581
17
5017
3300
2844
13
3711
3600
3378
10
2326
Winrate by players
Damage by vehicle
Players
Battles
46
1664
4
1806
47
1767
6
1167
48
2014
7
1315
49
1802
6
1020
50
1907
16
1571
51
2133
22
3485
52
2069
25
6441
53
2223
27
7292
54
2184
34
5464
55
2514
34
4689
56
2388
30
5585
57
2587
44
5508
58
2682
40
7563
59
2669
60
9621
60
2795
47
9683
61
2843
68
9606
62
2846
66
11303
63
2914
57
10282
64
2896
54
8718
65
3097
38
4520
66
3263
48
7632
67
3184
51
10108
68
3143
42
8174
69
3157
47
8065
70
3320
52
10912
71
3309
30
6537
72
3527
27
7432
73
3529
17
1566
74
2269
14
2589
75
3502
10
1301
77
3417
8
1760
X tier /
Heavy Tank /
U.S.A. /
Not Premium
Price
6100000 cr / 15250 gold
Hull armor
175 / 65 / 40
Hit points
2300 HP
Turret armor
200 / 45 / 80
Minimum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Maximum Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
A heavy tank based on concepts created in 1953 for a U.S. Army research program. These concepts were discovered while researching archives, and enough info was found to recreate them in the game.
Configurations and modules
Compare configurations to each other
Guns 1
105 mm T123E2
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
M-VI-Yoh
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
AOSI 1490 Y
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
M-VI-Yoh
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 570 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 555 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
62.404
2952.651
1.221
1.097
0.613
1.489
1.998
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