T95E6
Winrate by players
Winrate by vehicle
Players
Battles
50
45
8
1051
52
55
16
1376
53
56
16
1099
54
58
28
2031
55
55
25
4483
56
58
20
1719
57
62
36
1594
58
59
24
3712
59
60
42
3384
60
63
33
2798
61
61
41
3242
62
64
50
3738
63
67
40
2301
64
65
27
1772
65
68
35
3251
66
68
39
3350
67
67
38
3419
68
69
29
2470
69
68
40
4338
70
69
36
2959
71
69
35
3309
72
71
23
2257
73
70
17
1358
Damage by players
Damage by vehicle
Players
Battles
1400
1877
30
2429
1500
2121
45
2598
1600
2372
40
3733
1700
2041
41
4147
1800
2010
40
4379
1900
2302
58
2980
2000
2436
52
3583
2100
2736
58
4257
2200
2875
42
3060
2300
2786
48
5662
2400
3040
31
2789
2500
3036
34
4237
2600
2900
35
2451
2700
3241
30
3616
2800
3169
29
2005
2900
3236
17
1168
3000
3368
21
3143
3100
3315
16
1384
3200
3497
20
2215
3300
3678
14
1096
3700
3684
5
1031
Winrate by players
Damage by vehicle
Players
Battles
50
1753
8
1051
52
1979
16
1376
53
2183
16
1099
54
2261
28
2031
55
2318
25
4483
56
2021
20
1719
57
2366
36
1594
58
2177
24
3712
59
2346
42
3384
60
2392
33
2798
61
2544
41
3242
62
2775
50
3738
63
2620
40
2301
64
2717
27
1772
65
2892
35
3251
66
2865
39
3350
67
3000
38
3419
68
3128
29
2470
69
3267
40
4338
70
3367
36
2959
71
3127
35
3309
72
3452
23
2257
73
3547
17
1358
X tier /
Heavy Tank /
U.S.A. /
Premium
Price
0 gold
Hull armor
114 / 76 / 19
Hit points
2300 HP
Turret armor
127 / 51 / 120
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
Some military analysts deemed the experimental tanks of the T95 series to be undergunned. In order to increase the tank's firepower, a new, heavier turret, designated T96, was to be mounted on the hull. This would allow replacement of the 105-mm gun with a 120-mm gun. However, development proved unsuccessful, and the project was canceled on July 7th, 1960. Only one dummy vehicle was built.
Configurations and modules
Guns 1
120 mm Gun T123E6
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
T95E6
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Continental AOI-1195-5A
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
T95E6
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 226 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 211 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
65.711
3031.121
1.689
1.225
0.670
1.294
1.986
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