IS-3 Defender
Winrate by players
Winrate by vehicle
Players
Battles
51
55
5
1724
52
57
12
5190
53
59
8
2248
54
56
11
3516
55
56
17
2551
56
57
14
6649
57
61
22
2235
58
59
19
2326
59
62
22
4312
60
62
23
3123
61
62
29
15568
62
64
35
13727
63
65
32
15952
64
66
24
18003
65
68
18
9634
66
68
27
11493
67
70
20
7601
68
71
23
7596
69
66
23
10760
70
73
20
4617
71
73
13
7270
72
74
9
1187
73
72
5
4144
Damage by players
Damage by vehicle
Players
Battles
1300
1462
17
7800
1400
1334
17
3671
1500
1408
29
10979
1600
1427
29
12359
1700
809
32
7732
1800
1618
28
10181
1900
1666
41
17601
2000
994
38
14041
2100
1373
34
18779
2200
1521
28
6770
2300
1445
30
6690
2400
1293
19
10788
2500
1113
22
10470
2600
1142
14
12403
2700
2232
14
5256
2800
2324
10
4854
Winrate by players
Damage by vehicle
Players
Battles
51
1470
5
1724
52
1419
12
5190
53
1749
8
2248
54
1557
11
3516
55
1546
17
2551
56
896
14
6649
57
1699
22
2235
58
1300
19
2326
59
1843
22
4312
60
538
23
3123
61
1207
29
15568
62
1849
35
13727
63
1308
32
15952
64
998
24
18003
65
960
18
9634
66
2010
27
11493
67
1376
20
7601
68
458
23
7596
69
1795
23
10760
70
1911
20
4617
71
1435
13
7270
72
1659
9
1187
73
2365
5
4144
VIII tier /
Heavy Tank /
U.S.S.R. /
Premium
Price
0 gold
Hull armor
130 / 95 / 62
Hit points
1700 HP
Turret armor
249 / 100 / 172
Basic Performance
Armor protection
Firepower
Shot efficiency
Maneuverability
Vehicle efficiency chart (winrate)
Vehicle efficiency chart (damage)
Vehicle efficiency chart (winrate/damage)
In 1956–1957, the Military Armored Forces Academy developed a speculative design for a new loading system on the IS-3 and T-10 heavy tanks. The IS-3 variant featured a double-row ammo rack with an automatic loading system. The crew was reduced to three members: commander, gunner, and driver. The turret was redesigned in order to accommodate the loading mechanism. The vehicle existed only in blueprints.
Configurations and modules
Guns 1
122 mm D-25TA
Gun tier
Aiming Time (s)
Caliber (mm)
Dispersion at 100 m (m)
Rate of Fire (rounds/min)
Elevation Angle (deg)
Depression Angle (deg)
Reload Time (s)
AP Penetration, mm
APCR Penetration, mm
HE Penetration, mm
HEAT Penetration, mm
AP Damage
APCR Damage
HE Damage
HEAT Damage
DPM AP
DPM APCR
DPM HE
DPM HEAT
Maximum Penetration, mm
Maximum Damage
Gun Weight (kg)
Turrets 1
Object Defender
Turret Tier
Turret Hit Points
View Range (m)
Traverse Speed (deg/s)
Traverse Angle, Left (deg)
Traverse Angle, Right (deg)
Turret Weight (kg)
Engines 1
Object Defender
Engine Tier
Power (hp)
Specific Power (hp/t)
Chance of engine fire
Engine Weight (kg)
Suspensions 1
Object Defender
Suspension Tier
Traverse Speed (deg/s)
Load Limit (kg)
Suspension Weight (kg)
Selected config characteristics
Hit points
Armor protection (%)
Firepower (%)
Shot efficiency (%)
Maneuverability (%)
Hull armor: front (mm)
Hull armor: rear (mm)
Hull armor: sides (mm)
Turret armor: front (mm)
Turret armor: rear (mm)
Turret armor: sides (mm)
Weight (kg)
Top speed (km/h)
Top reverse speed (km/h)
Load limit (kg)
Hull HP
Hull weight (kg)
Ammunition
Standard configuration
Best players
Only tanks with at least 100 battles take part in rating. 177 vehicles total.
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Average tank indicators
Calculated only among the tanks, on which at least 100 battles were held. Total processed 138 vehicles.
Victories % Damage Spotted Enemies destroyed Defense K/dam K/destr
63.824
1927.400
1.362
1.126
0.671
1.227
1.611
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